
Dev Blog #4 Part II
Welcome to part 2 of this Dev Blog #3. With a rather eventful September, offering contacts and future opportunities through established industry names, October has in turn been a rather challenging month where a lot of external things got in the way and progress was slowed a fair bit. This is the indie life though, especially while working on projects of such scope and ambition in very unlikely circumstances. While this article has been ready for a while technical problems ha

Dev Blog 4 # Part I
This month kicked ass almost like this! What a month! Indie game dev, especially for a project as generally ambitious, done in such conditions (details on that particular aspect someday), is clearly a rollercoaster. Between the highs and the lows, the roadblocks and frustrations, all the demanding work there is to be done, it's quite hard to ever feel bored. But what made September quite especially particular was that the stakes went a fair way up. Amongst some personal circu