
Monday Dev Update #18
To secure and speed up the release pace, and minimize the occurrence of delays, you can support us on Patreon at https://www.patreon.com/winterfallgame Today our Dev Blog post will take a somewhat different form as we will mostly use it to evaluate the work done in 2021 and the work yet to do in 2022. 2021 was a pretty good year for Winterfall's development as we managed, against still unfriendly odds, to take care of a lot of systems and mechanics. Some were old work that we

Worldbuilding Update
One of the big tasks occupying us at the moment, besides general development, is map work. Now this is a big story in and of itself within the context of all the big stories of struggle present in this game's development. I've personally spent almost a decade trying to figure this problem out, from the ground up, and starting from a place of no game development experience. The idea was always to offer a very large, realistic "manually built" world to play in, not a proce