As of our ongoing work to rebuild Winterfall by reimplementing, improving or fixing our old mechanics, during the past week, we are updating the Combat build on several points. This work goes towards the next Combat Build release, initially scheduled for the 28th but delayed a bit for safety. To secure and speed up the release pace, you can support us on Patreon at https://www.patreon.com/winterfallgame Here is the list of updates: Game Modes Selection - We have be
Weekly edition of the Winterfall Vlog. Every Thursday a bit of talk about the work, the story, the discipline and the journey.
The raw version of this Vlog is published earlier on our Patreon and then formatted for Youtube for publishing on Thursdays. Thank you to all our backers over time and more recently on Patreon.
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As of our ongoing work to rebuild Winterfall by reimplementing, improving or fixing our old mechanics, during the past week, we have updated the Combat build on several points. This work goes towards the next Combat Build release, scheduled for the 28th. This week, we would also like to thank our new Patrons:
- Eryn - Neil Lancaster - iDiarkis - Matt Join them by supporting us on Patreon at https://www.patreon.com/winterfallgame Here is the list of updates: Bots -
We've just published our original combat alpha to Patreon. It's FREE and accessible to all. It serves as a prelude. We will then, periodically, publish backer updates to this build: further combat improvements, inventory & equipment, tasks, character customization, etc.
We will basically reintegrate, over time, all our systems together through this line of builds.
**If you have already backed us previously, don't worry: we'll give yo
Alright, let's face it. This project has gone through some stuff. From its unlikely beginnings back in 2013 where I had none of the qualifiers for even a project a tenth of this scale, to the numerous crises that happened along the way, it's been a journey full of ordeals and tests. For clarity's sake, let's repeat that in order to compensate for all the things I didn't have, as well as to diminish project risk, I basically sacrificed everything I had and anything I could scr